Are people asking you for help? This is the question we start Eddy’s definition of success for Scrum Masters. But the conversation does not stop there. We also discuss the role of coaching agreements with the teams, and some of the anti-patterns Eddy witnessed in Agile teams.
In this segment, we discuss what might be some of the factors affecting the effectiveness of your Agile Retrospectives. We also discuss how we can use Story Cubes (video example) as a facilitation technique in some of the steps of the standard Agile Retrospective format.
About Eddy Bruin
For many years, Eddy has been using serious games and learning metaphors to help teams and organizations move forward. He is an Agile and Test Coach with the mission to help teams deliver software people actually want to use while also enjoying their work. He helps teams to enable feedback loops continuously and likes to discuss all agile and test topics over a special beer. He loves to go to (un)conferences on serious games (for example Play14, Play4Agile), and also on Agile and Testing.